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RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 46.101.233.53:28015 Online checked 11m ago

RUST DEV | PRIVATE | INSECURE

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,198
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
1000
Procedural Map · seed 424242
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75113:0021:0006:0014:0023:0007:00Wiped Mon 12 Oct, 13:48 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040013:0021:0006:0014:0023:0007:00Wiped Mon 12 Oct, 13:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average320/325−1−0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average162/225−17−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average199/250+22+12.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−11−29.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average167/175−1−0.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUST DEV | PRIVATE | INSECURE?

No gather rate is given in the name of RUST DEV | PRIVATE | INSECURE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on RUST DEV | PRIVATE | INSECURE?

RUST DEV | PRIVATE | INSECURE uses a procedural map of size 1,000 with seed 424242, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of RUST DEV | PRIVATE | INSECURE?

In the top 50% of all ranked servers, RUST DEV | PRIVATE | INSECURE is #11,198 on player hours over the last seven days.

How many players does RUST DEV | PRIVATE | INSECURE have?

0 of 10 slots on RUST DEV | PRIVATE | INSECURE are filled right now. The seven-day average is 0 players, with a peak of 1. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How often does RUST DEV | PRIVATE | INSECURE wipe?

The record holds too few of RUST DEV | PRIVATE | INSECURE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 43 hours old.

Server Overview

What is the server location for RUST DEV | PRIVATE | INSECURE?

There is no region published for RUST DEV | PRIVATE | INSECURE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.101.233.53:28015 is its address.

How is the performance on RUST DEV | PRIVATE | INSECURE?

The last 48 hours average 218 server fps, the low being 161. The entity count reached 3,020, covering buildings, deployables and all else in the world. Up to 736 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is RUST DEV | PRIVATE | INSECURE running?

The version in use at RUST DEV | PRIVATE | INSECURE: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is RUST DEV | PRIVATE | INSECURE up, and how consistent is its uptime?

Online at this moment: RUST DEV | PRIVATE | INSECURE. The reported uptime puts its last restart at about 41 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags and Rankings

How should you interpret the tags on RUST DEV | PRIVATE | INSECURE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RUST DEV | PRIVATE | INSECURE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RUST DEV | PRIVATE | INSECURE?

On Rust Analytics, RUST DEV | PRIVATE | INSECURE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to RUST DEV | PRIVATE | INSECURE?

Type client.connect 46.101.233.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.