RUST DEV | PRIVATE | INSECURE
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,198 top 50%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 1000 Procedural Map · seed 424242
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 320/325 | ▼−1−0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/225 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 199/250 | ▲+22+12.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−11−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 167/175 | ▼−1−0.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RUST DEV | PRIVATE | INSECURE?
No gather rate is given in the name of RUST DEV | PRIVATE | INSECURE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on RUST DEV | PRIVATE | INSECURE?
RUST DEV | PRIVATE | INSECURE uses a procedural map of size 1,000 with seed 424242, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of RUST DEV | PRIVATE | INSECURE?
In the top 50% of all ranked servers, RUST DEV | PRIVATE | INSECURE is #11,198 on player hours over the last seven days.
How many players does RUST DEV | PRIVATE | INSECURE have?
0 of 10 slots on RUST DEV | PRIVATE | INSECURE are filled right now. The seven-day average is 0 players, with a peak of 1. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
How often does RUST DEV | PRIVATE | INSECURE wipe?
The record holds too few of RUST DEV | PRIVATE | INSECURE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 43 hours old.
Server Overview
What is the server location for RUST DEV | PRIVATE | INSECURE?
There is no region published for RUST DEV | PRIVATE | INSECURE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.101.233.53:28015 is its address.
How is the performance on RUST DEV | PRIVATE | INSECURE?
The last 48 hours average 218 server fps, the low being 161. The entity count reached 3,020, covering buildings, deployables and all else in the world. Up to 736 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is RUST DEV | PRIVATE | INSECURE running?
The version in use at RUST DEV | PRIVATE | INSECURE: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is RUST DEV | PRIVATE | INSECURE up, and how consistent is its uptime?
Online at this moment: RUST DEV | PRIVATE | INSECURE. The reported uptime puts its last restart at about 41 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 12 October 2026.
Tags and Rankings
How should you interpret the tags on RUST DEV | PRIVATE | INSECURE?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RUST DEV | PRIVATE | INSECURE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RUST DEV | PRIVATE | INSECURE?
On Rust Analytics, RUST DEV | PRIVATE | INSECURE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to RUST DEV | PRIVATE | INSECURE?
Type client.connect 46.101.233.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.