Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,966 top 31%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 18 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 387/425 | ▼−42−9.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 223/250 | ▼−48−17.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 171/200 | ▲+21+13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 224/250 | ▼−20−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 209/250 | ▲+5+2.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Server name on in-game server list?
No gather rate is given in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Which map is played on Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
Player Count
Where does Server name on in-game server list sit in the rankings?
In the top 31% of all ranked servers, Server name on in-game server list is #6,966 on player hours over the last seven days.
How full is Server name on in-game server list?
At present, Server name on in-game server list is offline; the last sighting was 2 days 15 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How often does Server name on in-game server list wipe?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 1 hours old.
Server Overview
Where can Server name on in-game server list be found?
There is no region published for Server name on in-game server list. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.109.213.51:28015 is its address.
Server name on in-game server list is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Server name on in-game server list. Joining requires the same protocol on your game, which Steam updates.
Is Server name on in-game server list up, and how consistent is its uptime?
No response from Server name on in-game server list. It was last seen 2 days 15 hours ago. 14% is its uptime for the last 5 full days, 17 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Server Tags
How should you interpret the tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Server name on in-game server list appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Server name on in-game server list: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Server name on in-game server list?
Type client.connect 46.109.213.51:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.