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RUST ANALYTICS
LIVE84,879PLY11,724SRV
QUOTE 46.125.134.172:28015 Offline checked 22d ago

ServerName

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,497
top 67%
Rank · 7d ago
#15,764
267 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/550+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average432/475−18−4.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average261/275−17−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average412/450−4−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average47/250−27−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average364/450+33+9.9%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Activity

What position does ServerName hold in the server rankings?

In the top 67% of all ranked servers, ServerName is #15,497 on player hours over the last seven days.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 22 days 9 hours ago.

Wipe Schedule

On what cycle does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days 2 hours ago the current world was created.

Server Details

What is the server location for ServerName?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.125.134.172:28015.

What Rust version is ServerName running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerName and is it currently online?

No response from ServerName. It was last seen 22 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.

Server Tags

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which ServerName publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join ServerName?

Type client.connect 46.125.134.172:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.