Test
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,920 top 31%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▼−2−1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 95/200 | ▼−4−3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 348/400 | ▲+57+19.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 97/200 | ▲+6+6.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 90/125 | ▲+17+24.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test?
No gather rate is given in the name of Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test?
A procedural map runs on Test, created by the game.
Activity
What is the rank of Test?
For the last seven days, Test holds rank #6,920 on player hours, in the top 31% of all ranked servers.
What is the population on Test?
At present, Test is offline; the last sighting was 5 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does Test wipe?
No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 6 hours.
Server Info
What is the server location for Test?
There is no region published for Test. Rust Analytics reports the location a server claims, not the machine's actual location. 46.138.157.237:28015 is its address.
What Rust version is Test running?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test?
Test is down. The last time we saw it was 5 hours ago. 22% is its uptime for the last 4 full days, 21 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.
Tags & Filters
What is the meaning of the tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Test?
The following Rust Analytics lists feature Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Test?
Type client.connect 46.138.157.237:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.