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RUST ANALYTICS
LIVE48,339PLY11,508SRV
QUOTE 46.138.247.34:28015 Offline checked 12d ago

mshmsh

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#16,111
164 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average411/425−18−4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average250/250−21−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average173/200+23+15.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average86/250−158−64.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average222/250+18+8.8%

Quick answers

from the figures on this page

Rules & Settings

How is mshmsh configured in terms of rules and settings?

No gather rate is given in the name of mshmsh. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on mshmsh?

A procedural map runs on mshmsh, created by the game.

Player Count

What position does mshmsh hold in the server rankings?

In the top 69% of all ranked servers, mshmsh is #16,275 on player hours over the last seven days.

What is the population on mshmsh?

Right now, mshmsh is offline; the last sighting was 12 days 17 hours ago.

Wipe Cycle

When does mshmsh schedule its wipes?

There are too few wipes on record for mshmsh to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was created.

Server Details

What is the location of mshmsh?

No region is published by mshmsh. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.138.247.34:28015 is its address.

mshmsh is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what mshmsh runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of mshmsh?

Offline at this moment: mshmsh. Last seen 12 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

What is the meaning of the tags on mshmsh?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which mshmsh publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

mshmsh appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, mshmsh matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to mshmsh?

The console route: start Rust, press F1, enter client.connect 46.138.247.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.