mshmsh
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69%
- Rank · 7d ago
- #16,111 ▼164 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 411/425 | ▼−18−4.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 250/250 | ▼−21−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 173/200 | ▲+23+15.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 86/250 | ▼−158−64.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 222/250 | ▲+18+8.8% |
Quick answers
from the figures on this pageRules & Settings
How is mshmsh configured in terms of rules and settings?
No gather rate is given in the name of mshmsh. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on mshmsh?
A procedural map runs on mshmsh, created by the game.
Player Count
What position does mshmsh hold in the server rankings?
In the top 69% of all ranked servers, mshmsh is #16,275 on player hours over the last seven days.
What is the population on mshmsh?
Right now, mshmsh is offline; the last sighting was 12 days 17 hours ago.
Wipe Cycle
When does mshmsh schedule its wipes?
There are too few wipes on record for mshmsh to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was created.
Server Details
What is the location of mshmsh?
No region is published by mshmsh. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.138.247.34:28015 is its address.
mshmsh is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what mshmsh runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of mshmsh?
Offline at this moment: mshmsh. Last seen 12 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
What is the meaning of the tags on mshmsh?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which mshmsh publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
mshmsh appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, mshmsh matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to mshmsh?
The console route: start Rust, press F1, enter client.connect 46.138.247.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.