Skip to the page
RUST ANALYTICS
LIVE52,487PLY11,532SRV
QUOTE 46.146.234.109:28015 Offline checked 6d ago

Test

biweekly wipes moddedoxidepve
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#10,352
5596 places down
Last wipe
6d ago
biweekly schedule
Next wipe
7d 10h
Wed 21 Oct, 22:10 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 21 October, 22:10 UTCin 7d 10h

Its biweekly schedule tag · low confidence

usual gap
2.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 7d 10hWed 21 Oct, 22:10 UTC
  2. 21d 10hWed 4 Nov, 22:10 UTC
  3. 22d 7hThu 5 Nov, 19:00 UTCFW
  4. 35d 10hWed 18 Nov, 22:10 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:10 UTC6d ago 0 – running 0
Sun 4 Oct, 14:58 UTC9d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC11d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC12d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC14d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC20d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC20d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC22d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC24d ago 1 – 3 days 0
Fri 18 Sep, 10:47 UTC26d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average148/2000−41−21.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average62/2000−39−38.8%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average64/200−41−38.9%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average32/100−12−27.0%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average29/250+16+120.0%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average2/200−7−77.4%

Quick answers

from the figures on this page

Map and Rules

How is Test configured in terms of rules and settings?

The name of Test carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on Test?

A procedural map runs on Test, created by the game.

Activity

What position does Test hold in the server rankings?

For the last seven days, Test holds rank #15,948 on player hours, in the top 72% of all ranked servers.

What is the population on Test?

At present, Test is offline; the last sighting was 6 days 12 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for Test?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Test wipe?

The prediction follows the tag because too few of Test's wipes are on record to confirm its schedule. On Wednesday 21 October at 22:10 UTC the next wipe is due. 6 days 12 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

What is the server location for Test?

For Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.146.234.109:28015.

What Rust version is Test running?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Test. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test?

Test is down. The last time we saw it was 6 days 12 hours ago. 7 full days have passed with 1% uptime, 1 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

How should you interpret the tags on Test?

These tags are published by Test and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Test?

The following Rust Analytics lists feature Test: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connection

What steps do I take to join Test?

Type client.connect 46.146.234.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players It holds 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.