My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,062 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 385/450 | ▲+35+10.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 390/475 | ▲+107+37.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 292/300 | ▼−98−25.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 364/425 | ▲+90+32.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 72/250 | ▼−3−3.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 297/425 | ▲+24+8.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Staging Test Server?
A procedural map runs on My Staging Test Server, created by the game.
Player Count
What position does My Staging Test Server hold in the server rankings?
In the top – of all ranked servers, My Staging Test Server is #15,062 on player hours over the last seven days.
What is the population on My Staging Test Server?
Right now, My Staging Test Server is offline; the last sighting was 26 days 11 hours ago.
Wipe Schedule
How often does My Staging Test Server wipe?
The record holds too few of My Staging Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 5 hours.
Server Details
What is the server location for My Staging Test Server?
For My Staging Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.147.140.15:28015 is its address.
My Staging Test Server runs which version of Rust?
Rust network protocol 2633 and build 164267 on Windows is what My Staging Test Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is My Staging Test Server and is it currently online?
No response from My Staging Test Server. It was last seen 26 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.
Tags and Rankings
What is the meaning of the tags on My Staging Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164267 (Build): It runs build 164267; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Staging Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does My Staging Test Server show up in Rust Analytics lists and filters?
On Rust Analytics, My Staging Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join My Staging Test Server?
The console route: start Rust, press F1, enter client.connect 46.147.140.15:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164267,ts8
Game
gmrust
mp10
ts8
v2633
cs164267
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.