WindowsGSM - Server #1
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,874 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 497/525 | ▼−60−10.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 285/325 | ▼−76−21.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 122/200 | ▼−34−21.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 333/375 | ▲+8+2.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 66/250 | ▲+19+39.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 245/300 | ▼−63−20.4% |
Quick answers
from the figures on this pageRules & Settings
How is WindowsGSM - Server #1 configured in terms of rules and settings?
No gather rate is given in the name of WindowsGSM - Server #1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, created by the game.
Activity
What position does WindowsGSM - Server #1 hold in the server rankings?
In the top 72% of all ranked servers, WindowsGSM - Server #1 is #15,874 on player hours over the last seven days.
What is the population on WindowsGSM - Server #1?
Right now, WindowsGSM - Server #1 is offline; the last sighting was 26 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does WindowsGSM - Server #1 schedule its wipes?
No rhythm can be told for WindowsGSM - Server #1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 26 hours old.
Server Details
Where can WindowsGSM - Server #1 be found?
No region is published by WindowsGSM - Server #1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.152.156.180:28015.
WindowsGSM - Server #1 is on which Rust version?
The version in use at WindowsGSM - Server #1: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is WindowsGSM - Server #1 up, and how consistent is its uptime?
Offline at this moment: WindowsGSM - Server #1. Last seen 26 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Tags & Filters
What is the meaning of the tags on WindowsGSM - Server #1?
These tags are published by WindowsGSM - Server #1 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
WindowsGSM - Server #1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature WindowsGSM - Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join WindowsGSM - Server #1?
Type client.connect 46.152.156.180:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.