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RUST ANALYTICS
LIVE73,267PLY11,702SRV
QUOTE 46.159.161.117:28015 Offline checked 3d ago

nameserver

Players · last
1/ 15
n/a24h
7% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,339
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average380/450+30+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average382/475+99+34.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average288/300−102−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average360/425+86+31.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−2−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average294/425+21+7.5%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

No gather rate appears in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Activity

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #15,339 on player hours, in the top 69% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 3 days 11 hours ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

When does nameserver schedule its wipes?

There are too few wipes on record for nameserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago the current world was created.

Server Overview

What is the location of nameserver?

There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.159.161.117:28015.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is nameserver up, and how consistent is its uptime?

nameserver is down. The last time we saw it was 3 days 11 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to nameserver?

Type client.connect 46.159.161.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players It holds 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.