nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,339 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 380/450 | ▲+30+8.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 382/475 | ▲+99+34.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 288/300 | ▼−102−26.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 360/425 | ▲+86+31.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 294/425 | ▲+21+7.5% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
No gather rate appears in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on nameserver?
The game generates the procedural map on nameserver.
Activity
Where does nameserver sit in the rankings?
For the last seven days, nameserver holds rank #15,339 on player hours, in the top 69% of all ranked servers.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 3 days 11 hours ago. Average players over seven days: 0; peak: 1.
Wipe Schedule
When does nameserver schedule its wipes?
There are too few wipes on record for nameserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago the current world was created.
Server Overview
What is the location of nameserver?
There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.159.161.117:28015.
nameserver is on which Rust version?
The version in use at nameserver: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is nameserver up, and how consistent is its uptime?
nameserver is down. The last time we saw it was 3 days 11 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature nameserver?
These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to nameserver?
Type client.connect 46.159.161.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp15
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.