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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 46.160.137.39:28015 Offline checked 19d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,368
top 61%
Rank · 7d ago
#12,567
801 places down
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average346/375−44−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+25+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average315/325−81−20.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average303/375+25+9.0%

Quick answers

from the figures on this page

Server Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Server Name?

The game generates the procedural map on My Server Name.

Player Count

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #13,368 on player hours, in the top 61% of all ranked servers.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 19 days 23 hours ago.

Wipe Schedule

On what cycle does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 34 days 4 hours ago the current world was created.

Server Info

What is the location of My Server Name?

There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.160.137.39:28015 is its address.

My Server Name is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on My Server Name. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 19 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags and Rankings

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Server Name publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Server Name appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 46.160.137.39:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.