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RUST ANALYTICS
LIVE62,557PLY11,603SRV
QUOTE 46.163.136.175:28015 Offline checked 8d ago

Berilland

Players · last
2/ 2
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 2
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,178
top 54%
Rank · 7d ago
#8,378
3800 places down
Last wipe
9d ago
no schedule published
Next wipe
4d 2h
Mon 19 Oct, 15:07 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeMonday 19 October, 15:07 UTCin 4d 2h

Every Monday at 15:07 UTC · low confidence

usual gap
7 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 4d 2hMon 19 Oct, 15:07 UTC
  2. 11d 2hMon 26 Oct, 15:07 UTC
  3. 18d 2hMon 2 Nov, 15:07 UTC
  4. 21d 6hThu 5 Nov, 19:00 UTCFW
  5. 25d 2hMon 9 Nov, 15:07 UTC
  6. 32d 2hMon 16 Nov, 15:07 UTC
  7. 39d 2hMon 23 Nov, 15:07 UTC

The first 48 hours of its last wipes

Mon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:07 UTC9d ago 2 – running 1
Mon 28 Sep, 14:07 UTC16d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average497/525−60−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average285/325−76−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average122/200−34−21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average333/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average66/250+19+39.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average245/300−63−20.4%

Quick answers

from the figures on this page

Map and Rules

How is Berilland configured in terms of rules and settings?

No gather rate appears in the name of Berilland. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Berilland?

A procedural map runs on Berilland, created by the game.

Population

What position does Berilland hold in the server rankings?

In the top 54% of all ranked servers, Berilland is #12,178 on player hours over the last seven days.

How many players does Berilland have?

At present, Berilland is offline; the last sighting was 8 days 19 hours ago.

Wipe Frequency

What happens on wipe day at Berilland?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Berilland schedule its wipes?

Wipes at Berilland follow the rhythm every Monday at 15:07 UTC. On Monday 19 October at 15:07 UTC the next wipe is due. 9 days 21 hours ago the current world was created.

Server Overview

What is the location of Berilland?

There is no region published for Berilland. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.163.136.175:28015.

What Rust version is Berilland running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Berilland. Your game needs the same protocol to get in; Steam takes care of the update.

Is Berilland up, and how consistent is its uptime?

Berilland is down. The last time we saw it was 8 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.

Tags & Filters

How should you interpret the tags on Berilland?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Berilland publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Berilland show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Berilland: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Berilland?

Type client.connect 46.163.136.175:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.