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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 46.191.177.97:28015 Offline checked 19h ago

Rust server

Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 2
Rank
#9,930
top 45%
Rank · 7d ago
#15,328
5398 places up
Last wipe
19h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Custom Map
First seen
4 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5213:0014:0015:0016:0014:0015:00Wiped Mon 12 Oct, 13:00 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:45 UTC19h ago – – running 2
Mon 12 Oct, 13:00 UTC1d ago – – – 1
Tue 6 Oct, 14:24 UTC7d ago 1 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average420/425−9−2.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average250/250−21−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average172/200+22+14.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average151/250−93−38.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−19−41.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average220/250+16+7.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust server?

No gather rate is given in the name of Rust server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Player Count

What is the rank of Rust server?

For the last seven days, Rust server holds rank #9,930 on player hours, in the top 45% of all ranked servers.

How full is Rust server?

At present, Rust server is offline; the last sighting was 19 hours ago. The seven-day average is 1 players, with a peak of 2. At 16:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Rust server?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rust server wipe?

Rust server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 hours old.

Server Info

Where can Rust server be found?

There is no region published for Rust server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.191.177.97:28015 is its address.

Rust server is on which Rust version?

The version in use at Rust server: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust server?

Rust server is down. The last time we saw it was 19 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Rust server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Rust server?

Type client.connect 46.191.177.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.