BurNULL Rust
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 3/233 | ▪+0+5.9% | |
| 2 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 4/200 | ▲+3+300.0% | |
| 3 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average | 4/100 | ▪+0+0.0% | |
| 4 | [EA] Softcore 1quad · monthly · 116 on average | 178/350 | ▲+7+4.2% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 100 on average | 85/400 | ▼−35−29.3% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 44/150 | ▲+2+5.8% |
Quick answers
from the figures on this pageServer Rules
How is BurNULL Rust configured in terms of rules and settings?
No gather rate appears in the name of BurNULL Rust. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on BurNULL Rust?
BurNULL Rust uses a procedural map, which the game generates.
Player Count
What position does BurNULL Rust hold in the server rankings?
In the top 72% of all ranked servers, BurNULL Rust is #15,915 on player hours over the last seven days. In the quad group, it ranks #629.
How many players does BurNULL Rust have?
At present, BurNULL Rust is offline; the last sighting was 5 days 8 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does BurNULL Rust wipe?
There are too few wipes on record for BurNULL Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 1 hours.
Server Details
What is the server location for BurNULL Rust?
There is no region published for BurNULL Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.233.197.122:28015 is its address.
What Rust version is BurNULL Rust running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on BurNULL Rust. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is BurNULL Rust and is it currently online?
No response from BurNULL Rust. It was last seen 5 days 8 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on BurNULL Rust?
Published by BurNULL Rust for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp30 (Max players): Capacity: 30 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
BurNULL Rust appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include BurNULL Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How to Join
How can I connect to BurNULL Rust?
The console route: start Rust, press F1, enter client.connect 46.233.197.122:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore
mp30
ts4
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.