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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 46.250.86.190:28015 Offline checked 7d ago

Home Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#12,306
3641 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/600−12−2.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average422/450−54−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average208/225−47−18.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average404/400−36−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average43/250−27−38.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average352/425+26+7.9%

Quick answers

from the figures on this page

Server Rules

How is Home Server configured in terms of rules and settings?

The name of Home Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Home Server?

Home Server uses a procedural map, which the game generates.

Activity

What position does Home Server hold in the server rankings?

In the top 72% of all ranked servers, Home Server is #15,947 on player hours over the last seven days.

What is the population on Home Server?

At present, Home Server is offline; the last sighting was 7 days 5 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Home Server wipe?

The record holds too few of Home Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days ago the current world was created.

Server Overview

What is the location of Home Server?

There is no region published for Home Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.250.86.190:28015.

Home Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Home Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Home Server?

No response from Home Server. It was last seen 7 days 5 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.

Server Tags

What is the meaning of the tags on Home Server?

Published by Home Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Home Server?

These Rust Analytics lists include Home Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Home Server?

Type client.connect 46.250.86.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.