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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 46.253.253.92:28015 Offline checked 6d ago

Rust 1312

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+9+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average436/475−31−6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average180/200−22−10.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average364/375−64−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−36−45.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average330/400+14+4.3%

Quick answers

from the figures on this page

Map and Rules

How is Rust 1312 configured in terms of rules and settings?

No gather rate appears in the name of Rust 1312. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust 1312?

A procedural map runs on Rust 1312, created by the game.

Activity

What is the rank of Rust 1312?

In the top 71% of all ranked servers, Rust 1312 is #15,901 on player hours over the last seven days.

What is the population on Rust 1312?

Right now, Rust 1312 is offline; the last sighting was 6 days 17 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does Rust 1312 schedule its wipes?

No rhythm can be told for Rust 1312 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was created.

Server Info

What is the location of Rust 1312?

For Rust 1312, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.253.253.92:28015.

Rust 1312 runs which version of Rust?

Rust network protocol 2634 and build 167058 on Linux is what Rust 1312 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust 1312?

Offline at this moment: Rust 1312. Last seen 6 days 17 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rust 1312?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Rust 1312 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust 1312 show up in Rust Analytics lists and filters?

On Rust Analytics, Rust 1312 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Rust 1312?

Type client.connect 46.253.253.92:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.