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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 46.4.39.147:28015 Online checked 12m ago

Kecs Rust | Powered by AMP

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average362/400+12+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average358/400+75+26.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average351/375+77+28.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−7−9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average283/400+10+3.5%

Quick answers

from the figures on this page

Rules & Settings

How is Kecs Rust | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of Kecs Rust | Powered by AMP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Kecs Rust | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on Kecs Rust | Powered by AMP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Kecs Rust | Powered by AMP sit in the rankings?

For the last seven days, Kecs Rust | Powered by AMP holds rank #15,983 on player hours, in the top 71% of all ranked servers.

What is the population on Kecs Rust | Powered by AMP?

On Kecs Rust | Powered by AMP, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Kecs Rust | Powered by AMP wipe?

The record holds too few of Kecs Rust | Powered by AMP's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days.

Server Info

What is the location of Kecs Rust | Powered by AMP?

For Kecs Rust | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.4.39.147:28015.

What is the performance like on Kecs Rust | Powered by AMP?

The last 48 hours average 210 server fps, the low being 176. 111,358 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,559 MB. What players feel as lag is low fps together with a rising entity count.

Kecs Rust | Powered by AMP runs which version of Rust?

The version in use at Kecs Rust | Powered by AMP: Rust network protocol 2634 and build 167058, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Kecs Rust | Powered by AMP up, and how consistent is its uptime?

The server is live: Kecs Rust | Powered by AMP is online. Its own uptime figure dates the last restart to roughly 5 days 22 hours ago. 100% is its uptime for the last 5 full days, 120 of 120 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Kecs Rust | Powered by AMP?

These tags are published by Kecs Rust | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Kecs Rust | Powered by AMP?

These Rust Analytics lists include Kecs Rust | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Kecs Rust | Powered by AMP?

Type client.connect 46.4.39.147:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.