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RUST ANALYTICS
LIVE70,423PLY11,690SRV
QUOTE 46.42.22.104:28015 Offline checked 26d ago

myserver

Players · last
0/ 1000
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,481
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average356/400+120+50.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average306/325−80−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average336/375+133+65.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average64/250+3+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average277/400+58+26.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on myserver?

No gather rate appears in the name of myserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on myserver?

The game generates the procedural map on myserver.

Player Count

What position does myserver hold in the server rankings?

For the last seven days, myserver holds rank #15,481 on player hours, in the top – of all ranked servers.

How full is myserver?

At present, myserver is offline; the last sighting was 26 days 8 hours ago.

Wipe Frequency

On what cycle does myserver wipe?

No rhythm can be told for myserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days 8 hours ago the current world was created.

Server Info

What is the server location for myserver?

For myserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.42.22.104:28015.

myserver is on which Rust version?

Rust network protocol 2632 and build 162434 on Windows is what myserver runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of myserver?

No response from myserver. It was last seen 26 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on myserver?

Published by myserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

myserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include myserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join myserver?

Type client.connect 46.42.22.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1000
Max players Slot count: 1,000.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.