RUSTTEST
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,233 top 69%
- Rank · 7d ago
- #11,718 ▼3515 places down
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 417/375 | ▼−90−17.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 237/225 | ▼−90−27.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 122/200 | ▼−31−20.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 276/250 | ▼−12−4.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 43/250 | ▪+0−0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 233/275 | ▼−49−17.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RUSTTEST?
The name of RUSTTEST carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.
What is the current map on RUSTTEST?
RUSTTEST uses a procedural map, which the game generates.
Player Count
Where does RUSTTEST sit in the rankings?
For the last seven days, RUSTTEST holds rank #15,233 on player hours, in the top 69% of all ranked servers.
How many players does RUSTTEST have?
At present, RUSTTEST is offline; the last sighting was 39 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 0 players.
Wipe Schedule
On what cycle does RUSTTEST wipe?
The record holds too few of RUSTTEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 41 hours old.
Server Overview
Where can RUSTTEST be found?
There is no region published for RUSTTEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.53.241.111:28015.
RUSTTEST runs which version of Rust?
The version in use at RUSTTEST: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RUSTTEST?
Offline at this moment: RUSTTEST. Last seen 39 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.
Tags and Rankings
How should you interpret the tags on RUSTTEST?
Published by RUSTTEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RUSTTEST?
The following Rust Analytics lists feature RUSTTEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to RUSTTEST?
The console route: start Rust, press F1, enter client.connect 46.53.241.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.