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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 46.63.125.4:28015 Offline checked 8d ago

Ilya & Friend | Vanilla

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,778
top 61%
Rank · 7d ago
#8,398
5380 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average450/550+25+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average440/500+73+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average417/450+51+13.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−29−28.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average336/425+13+4.1%

Quick answers

from the figures on this page

Server Rules

How is Ilya & Friend | Vanilla configured in terms of rules and settings?

No gather rate appears in the name of Ilya & Friend | Vanilla. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on Ilya & Friend | Vanilla?

Ilya & Friend | Vanilla uses a procedural map, which the game generates.

Population

Where does Ilya & Friend | Vanilla sit in the rankings?

For the last seven days, Ilya & Friend | Vanilla holds rank #13,778 on player hours, in the top 61% of all ranked servers.

How many players does Ilya & Friend | Vanilla have?

Right now, Ilya & Friend | Vanilla is offline; the last sighting was 8 days ago.

Wipe Schedule

How often does Ilya & Friend | Vanilla wipe?

No rhythm can be told for Ilya & Friend | Vanilla yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 10 hours ago the current world was created.

Server Info

What is the location of Ilya & Friend | Vanilla?

No region is published by Ilya & Friend | Vanilla. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.63.125.4:28015.

Ilya & Friend | Vanilla is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Ilya & Friend | Vanilla runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Ilya & Friend | Vanilla and is it currently online?

Ilya & Friend | Vanilla is down. The last time we saw it was 8 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Ilya & Friend | Vanilla?

These tags are published by Ilya & Friend | Vanilla and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Ilya & Friend | Vanilla?

The following Rust Analytics lists feature Ilya & Friend | Vanilla: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Ilya & Friend | Vanilla?

The console route: start Rust, press F1, enter client.connect 46.63.125.4:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.