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RUST ANALYTICS
LIVE49,032PLY11,532SRV
QUOTE 47.134.136.154:28015 Offline checked 6h ago

Rust-y Donkey Farm

Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#13,583
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75102:0003:0004:00Wiped Thu 15 Oct, 02:51 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average344/350−134−28.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average206/200−93−31.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average133/200−24−15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average234/225−2−0.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average35/250+5+15.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average221/250−28−11.1%

Quick answers

from the figures on this page

Rules & Settings

How is Rust-y Donkey Farm configured in terms of rules and settings?

No gather rate is given in the name of Rust-y Donkey Farm. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on Rust-y Donkey Farm?

The game generates the procedural map on Rust-y Donkey Farm.

Activity

What is the rank of Rust-y Donkey Farm?

In the top 61% of all ranked servers, Rust-y Donkey Farm is #13,583 on player hours over the last seven days.

How many players does Rust-y Donkey Farm have?

Right now, Rust-y Donkey Farm is offline; the last sighting was 6 hours ago. Average players over seven days: 0; peak: 1. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does Rust-y Donkey Farm schedule its wipes?

No rhythm can be told for Rust-y Donkey Farm yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 hours old.

Server Overview

Where can Rust-y Donkey Farm be found?

For Rust-y Donkey Farm, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 47.134.136.154:28015.

What Rust version is Rust-y Donkey Farm running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust-y Donkey Farm. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust-y Donkey Farm up, and how consistent is its uptime?

No response from Rust-y Donkey Farm. It was last seen 6 hours ago. 15 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust-y Donkey Farm?

These tags are published by Rust-y Donkey Farm and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust-y Donkey Farm?

The following Rust Analytics lists feature Rust-y Donkey Farm: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join Rust-y Donkey Farm?

The console route: start Rust, press F1, enter client.connect 47.134.136.154:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.