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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 47.206.51.126:28000 Offline checked 27d ago

personal

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,361
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average494/550+107+27.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average437/475+48+12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average267/275−27−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average418/450+50+13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average358/450+61+20.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on personal?

No gather rate is given in the name of personal. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on personal?

The game generates the procedural map on personal.

Activity

Where does personal sit in the rankings?

For the last seven days, personal holds rank #13,361 on player hours, in the top – of all ranked servers.

How many players does personal have?

Right now, personal is offline; the last sighting was 27 days 23 hours ago.

Wipe Schedule

On what cycle does personal wipe?

No rhythm can be told for personal yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 15 hours.

Server Overview

What is the location of personal?

There is no region published for personal. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 47.206.51.126:28000 is its address.

personal is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what personal runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is personal and is it currently online?

No response from personal. It was last seen 27 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

What is the meaning of the tags on personal?

These tags are published by personal and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

personal appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include personal: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join personal?

Type client.connect 47.206.51.126:28000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.