HH_TGMR_SKserver_20260721
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,775 top 66%
- Rank · 7d ago
- #13,199 ▼2576 places down
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 432/500 | ▲+107+33.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 358/400 | ▲+43+13.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 303/325 | ▼−13−4.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 336/350 | ▲+50+17.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 331/450 | ▲+80+32.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on HH_TGMR_SKserver_20260721?
The game generates the procedural map on HH_TGMR_SKserver_20260721.
Activity
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
In the top 66% of all ranked servers, HH_TGMR_SKserver_20260721 is #15,775 on player hours over the last seven days.
What is the population on HH_TGMR_SKserver_20260721?
Right now, HH_TGMR_SKserver_20260721 is offline; the last sighting was 14 days 16 hours ago.
Wipe Schedule
How often does HH_TGMR_SKserver_20260721 wipe?
No rhythm can be told for HH_TGMR_SKserver_20260721 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 36 days 18 hours ago the current world was created.
Server Overview
Where can HH_TGMR_SKserver_20260721 be found?
No region is published by HH_TGMR_SKserver_20260721. Rust Analytics reports the location a server claims, not the machine's actual location. 49.109.125.116:28015 is its address.
HH_TGMR_SKserver_20260721 is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of HH_TGMR_SKserver_20260721?
No response from HH_TGMR_SKserver_20260721. It was last seen 14 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on HH_TGMR_SKserver_20260721?
Published by HH_TGMR_SKserver_20260721 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
HH_TGMR_SKserver_20260721 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join HH_TGMR_SKserver_20260721?
Type client.connect 49.109.125.116:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.