HH_TGMR_SKserver_20260721
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,372 top 67%
- Rank · 7d ago
- #9,820 ▼5552 places down
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 430/425 | ▲+1+0.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 256/250 | ▼−15−5.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 167/200 | ▲+17+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 181/250 | ▼−63−25.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−19−41.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 222/250 | ▲+18+8.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Population
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
For the last seven days, HH_TGMR_SKserver_20260721 holds rank #15,372 on player hours, in the top 67% of all ranked servers.
How many players does HH_TGMR_SKserver_20260721 have?
Right now, HH_TGMR_SKserver_20260721 is offline; the last sighting was 18 days 17 hours ago.
Wipe Frequency
When does HH_TGMR_SKserver_20260721 schedule its wipes?
The record holds too few of HH_TGMR_SKserver_20260721's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 36 days 9 hours ago the current world was created.
Server Details
What is the location of HH_TGMR_SKserver_20260721?
For HH_TGMR_SKserver_20260721, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 49.109.127.77:28015 is its address.
What Rust version is HH_TGMR_SKserver_20260721 running?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 is down. The last time we saw it was 18 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags & Filters
How should you interpret the tags on HH_TGMR_SKserver_20260721?
Published by HH_TGMR_SKserver_20260721 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does HH_TGMR_SKserver_20260721 show up in Rust Analytics lists and filters?
On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to HH_TGMR_SKserver_20260721?
The console route: start Rust, press F1, enter client.connect 49.109.127.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.