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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 49.47.154.73:28045 Offline checked 26d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,285
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average450/550+25+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average440/500+73+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average417/450+51+13.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−29−28.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average336/425+13+4.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vanilla Server?

The name of Vanilla Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Vanilla Server?

The game generates the procedural map on Vanilla Server.

Population

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,285 on player hours, in the top – of all ranked servers.

How full is Vanilla Server?

At present, Vanilla Server is offline; the last sighting was 26 days 1 hours ago.

Wipe Cycle

When does Vanilla Server schedule its wipes?

No rhythm can be told for Vanilla Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 7 hours.

Server Overview

Where can Vanilla Server be found?

There is no region published for Vanilla Server. Rust Analytics reports the location a server claims, not the machine's actual location. 49.47.154.73:28045 is its address.

What Rust version is Vanilla Server running?

Rust network protocol 2633 and build 164530 on Windows is what Vanilla Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Vanilla Server and is it currently online?

No response from Vanilla Server. It was last seen 26 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags and Rankings

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Vanilla Server?

These Rust Analytics lists include Vanilla Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Vanilla Server?

Type client.connect 49.47.154.73:28045 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.