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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 49.47.155.0:28045 Offline checked 19d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,515
top 60%
Rank · 7d ago
#11,649
1866 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average445/550+20+4.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average435/500+68+18.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average280/300−92−24.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average419/450+53+14.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250−27−26.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average331/425+8+2.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vanilla Server?

No gather rate is given in the name of Vanilla Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Vanilla Server?

A procedural map runs on Vanilla Server, created by the game.

Activity

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,515 on player hours, in the top 60% of all ranked servers.

How full is Vanilla Server?

At present, Vanilla Server is offline; the last sighting was 19 days ago.

Wipe Schedule

On what cycle does Vanilla Server wipe?

The record holds too few of Vanilla Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 days 7 hours old.

Server Details

What is the server location for Vanilla Server?

For Vanilla Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 49.47.155.0:28045.

Vanilla Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Vanilla Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Vanilla Server?

Offline at this moment: Vanilla Server. Last seen 19 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Vanilla Server?

Published by Vanilla Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Vanilla Server?

These Rust Analytics lists include Vanilla Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Vanilla Server?

Type client.connect 49.47.155.0:28045 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.