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RUST ANALYTICS
LIVE39,670PLY11,453SRV
QUOTE 49.47.155.46:28045 Offline checked 24d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,330
no region published
Rank · 7d ago
#9,381
3949 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average303/325−18−5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average135/225−44−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−12−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average147/175−21−12.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vanilla Server?

No gather rate is given in the name of Vanilla Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Vanilla Server?

The game generates the procedural map on Vanilla Server.

Activity

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,330 on player hours, in the top – of all ranked servers.

What is the population on Vanilla Server?

At present, Vanilla Server is offline; the last sighting was 24 days 2 hours ago.

Wipe Schedule

On what cycle does Vanilla Server wipe?

There are too few wipes on record for Vanilla Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 39 days 20 hours ago the current world was created.

Server Details

What is the server location for Vanilla Server?

There is no region published for Vanilla Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 49.47.155.46:28045 is its address.

What Rust version is Vanilla Server running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Vanilla Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Vanilla Server and is it currently online?

Offline at this moment: Vanilla Server. Last seen 24 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Vanilla Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Vanilla Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Vanilla Server?

The console route: start Rust, press F1, enter client.connect 49.47.155.46:28045. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.