Rust Lan V TEST
Key statistics
the figures behind the quote- Players now
- 0/ 12 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,267 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 302/325 | ▼−19−6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 96/225 | ▼−83−46.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 168/200 | ▼−14−7.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−14−36.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 140/175 | ▼−28−16.6% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Lan V TEST configured in terms of rules and settings?
No gather rate is given in the name of Rust Lan V TEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Lan V TEST?
The game generates the procedural map on Rust Lan V TEST.
Population
Where does Rust Lan V TEST sit in the rankings?
In the top 64% of all ranked servers, Rust Lan V TEST is #14,267 on player hours over the last seven days.
What is the population on Rust Lan V TEST?
Right now, Rust Lan V TEST is offline; the last sighting was 32 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 23:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Cycle
On what cycle does Rust Lan V TEST wipe?
The record holds too few of Rust Lan V TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.
Server Overview
Where can Rust Lan V TEST be found?
There is no region published for Rust Lan V TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.104.217.57:28015.
Rust Lan V TEST is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what Rust Lan V TEST runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rust Lan V TEST and is it currently online?
Rust Lan V TEST is down. The last time we saw it was 32 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust Lan V TEST?
Published by Rust Lan V TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Lan V TEST show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Lan V TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to Rust Lan V TEST?
Type client.connect 5.104.217.57:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp12
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.