locServ47
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,973 top 70%
- Rank · 7d ago
- #16,897 ▲924 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 340/350 | ▼−21−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 211/200 | ▼−2−0.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 178/200 | ▲+14+8.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−1−0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 36/250 | ▼−4−9.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 191/225 | ▲+9+5.0% |
Quick answers
from the figures on this pageServer Rules
How is locServ47 configured in terms of rules and settings?
No gather rate is given in the name of locServ47. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on locServ47?
locServ47 uses a procedural map, which the game generates.
Activity
What is the rank of locServ47?
In the top 70% of all ranked servers, locServ47 is #15,973 on player hours over the last seven days.
How many players does locServ47 have?
Right now, locServ47 is offline; the last sighting was 11 days 4 hours ago.
Wipe Schedule
When does locServ47 schedule its wipes?
No rhythm can be told for locServ47 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 21 days 23 hours ago the current world was created.
Server Info
Where can locServ47 be found?
No region is published by locServ47. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.129.212.171:28015.
What Rust version is locServ47 running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on locServ47. Joining requires the same protocol on your game, which Steam updates.
Is locServ47 up, and how consistent is its uptime?
No response from locServ47. It was last seen 11 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on locServ47?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which locServ47 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
locServ47 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature locServ47: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join locServ47?
Type client.connect 5.129.212.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp30
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.