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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 5.147.104.73:28015 Offline checked 11d ago

Ulis_Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,920
top 70%
Rank · 7d ago
#16,539
619 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average351/400+115+48.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average309/325−77−19.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average326/375+123+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average59/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average270/400+51+23.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Ulis_Server?

The name of Ulis_Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Ulis_Server?

The game generates the procedural map on Ulis_Server.

Player Count

Where does Ulis_Server sit in the rankings?

In the top 70% of all ranked servers, Ulis_Server is #15,920 on player hours over the last seven days.

What is the population on Ulis_Server?

Right now, Ulis_Server is offline; the last sighting was 11 days 5 hours ago.

Wipe Schedule

How often does Ulis_Server wipe?

The record holds too few of Ulis_Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 5 hours.

Server Info

What is the location of Ulis_Server?

No region is published by Ulis_Server. Rust Analytics reports the location a server claims, not the machine's actual location. 5.147.104.73:28015 is its address.

Ulis_Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on Ulis_Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Ulis_Server up, and how consistent is its uptime?

Offline at this moment: Ulis_Server. Last seen 11 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Ulis_Server?

These tags are published by Ulis_Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Ulis_Server?

On Rust Analytics, Ulis_Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Ulis_Server?

Type client.connect 5.147.104.73:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.