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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 5.15.49.38:28015 Offline checked 12d ago

Vanilla Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,413
top 69%
Rank · 7d ago
#16,111
302 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average532/600+21+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average466/525+38+9.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average281/300−62−18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average429/475−11−2.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average68/250−57−45.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average355/400−21−5.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vanilla Server?

No gather rate is given in the name of Vanilla Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Activity

What is the rank of Vanilla Server?

In the top 69% of all ranked servers, Vanilla Server is #16,413 on player hours over the last seven days.

How full is Vanilla Server?

Right now, Vanilla Server is offline; the last sighting was 12 days 3 hours ago.

Wipe Cycle

How often does Vanilla Server wipe?

No rhythm can be told for Vanilla Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 3 hours old.

Server Details

What is the location of Vanilla Server?

No region is published by Vanilla Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.15.49.38:28015.

Vanilla Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Vanilla Server?

Offline at this moment: Vanilla Server. Last seen 12 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Vanilla Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Vanilla Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Vanilla Server?

Type client.connect 5.15.49.38:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.