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RUST ANALYTICS
LIVE73,906PLY11,709SRV
QUOTE 5.155.72.59:28015 Offline checked 7d ago

FirstRustTD

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,987
top 71%
Rank · 7d ago
#16,839
852 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average385/450+35+10.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average390/475+107+37.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average292/300−98−25.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average364/425+90+32.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−3−3.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average297/425+24+8.6%

Quick answers

from the figures on this page

Rules & Settings

How is FirstRustTD configured in terms of rules and settings?

No gather rate appears in the name of FirstRustTD. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on FirstRustTD?

The game generates the procedural map on FirstRustTD.

Population

What position does FirstRustTD hold in the server rankings?

In the top 71% of all ranked servers, FirstRustTD is #15,987 on player hours over the last seven days.

What is the population on FirstRustTD?

Right now, FirstRustTD is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does FirstRustTD schedule its wipes?

No rhythm can be told for FirstRustTD yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 11 hours old.

Server Overview

What is the location of FirstRustTD?

No region is published by FirstRustTD. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.155.72.59:28015.

FirstRustTD is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on FirstRustTD. Your game needs the same protocol to get in; Steam takes care of the update.

Is FirstRustTD up, and how consistent is its uptime?

No response from FirstRustTD. It was last seen 7 days 7 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 6 October 2026.

Tags & Filters

How should you interpret the tags on FirstRustTD?

These tags are published by FirstRustTD and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

FirstRustTD appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, FirstRustTD matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to FirstRustTD?

Type client.connect 5.155.72.59:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp4
Max players It holds 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.