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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 5.173.186.38:28015 Offline checked 3d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average559/600+8+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average429/475−38−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average169/200−33−16.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average354/375−74−17.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average331/400+14+4.6%

Quick answers

from the figures on this page

Rules & Settings

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Player Count

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #15,901 on player hours, in the top 71% of all ranked servers.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 3 days 1 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 1 hours old.

Server Overview

What is the location of nameserver?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.173.186.38:28015 is its address.

What Rust version is nameserver running?

Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nameserver?

nameserver is down. The last time we saw it was 3 days 1 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Server Tags

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

nameserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join nameserver?

Type client.connect 5.173.186.38:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.