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RUST ANALYTICS
LIVE73,412PLY11,696SRV
QUOTE 5.215.61.217:28015 Offline checked 7d ago

hoagaming-test

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average427/500+102+31.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average350/400+35+11.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average297/325−19−6.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average331/350+45+15.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average317/450+66+26.4%

Quick answers

from the figures on this page

Rules & Settings

How is hoagaming-test configured in terms of rules and settings?

No gather rate is given in the name of hoagaming-test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on hoagaming-test?

The game generates the procedural map on hoagaming-test.

Population

Where does hoagaming-test sit in the rankings?

In the top 72% of all ranked servers, hoagaming-test is #15,955 on player hours over the last seven days.

How full is hoagaming-test?

Right now, hoagaming-test is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does hoagaming-test wipe?

The record holds too few of hoagaming-test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 10 hours.

Server Info

What is the location of hoagaming-test?

There is no region published for hoagaming-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.215.61.217:28015.

hoagaming-test runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. The protocol has to match for you to join, and Steam applies that update.

Is hoagaming-test up, and how consistent is its uptime?

Offline at this moment: hoagaming-test. Last seen 7 days 7 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on hoagaming-test?

Published by hoagaming-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

hoagaming-test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature hoagaming-test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join hoagaming-test?

The console route: start Rust, press F1, enter client.connect 5.215.61.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.