hoagaming-test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 427/500 | ▲+102+31.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 350/400 | ▲+35+11.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 297/325 | ▼−19−6.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 331/350 | ▲+45+15.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 317/450 | ▲+66+26.4% |
Quick answers
from the figures on this pageRules & Settings
How is hoagaming-test configured in terms of rules and settings?
No gather rate is given in the name of hoagaming-test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on hoagaming-test?
The game generates the procedural map on hoagaming-test.
Population
Where does hoagaming-test sit in the rankings?
In the top 72% of all ranked servers, hoagaming-test is #15,955 on player hours over the last seven days.
How full is hoagaming-test?
Right now, hoagaming-test is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does hoagaming-test wipe?
The record holds too few of hoagaming-test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 10 hours.
Server Info
What is the location of hoagaming-test?
There is no region published for hoagaming-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.215.61.217:28015.
hoagaming-test runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. The protocol has to match for you to join, and Steam applies that update.
Is hoagaming-test up, and how consistent is its uptime?
Offline at this moment: hoagaming-test. Last seen 7 days 7 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on hoagaming-test?
Published by hoagaming-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
hoagaming-test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature hoagaming-test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join hoagaming-test?
The console route: start Rust, press F1, enter client.connect 5.215.61.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.