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RUST ANALYTICS
LIVE72,383PLY11,699SRV
QUOTE 5.249.162.23:28015 Online checked 7m ago

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk

moddedoxide
Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,400
top 55%
Rank · 7d ago
#10,188
2212 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 1337525895
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW12d ago 1 – running 0
Thu 17 Sep, 19:12 UTC26d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average97/245+37+60.6%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+2+1.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average54/1000−15−21.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average18/1000−16−47.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average56/700−75−57.3%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average19/650−9−31.9%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk configured in terms of rules and settings?

No gather rate appears in the name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is procedural, size 3,500, with seed 1337525895, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit in the rankings?

In the top 55% of all ranked servers, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is #12,400 on player hours over the last seven days.

How full is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

0 of 20 slots on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Frequency

How does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd reached its peak.

On what cycle does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipe?

There are too few wipes on record for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 1 hours old.

Server Info

Where can [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk be found?

No region tag is published by [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.249.162.23:28015.

How is the performance on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Server fps over the last 48 hours: 97 on average, 39 at the lowest. 69,194 entities is the maximum carried: buildings, deployables and everything else. Up to 2,485 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk running?

Rust network protocol 2634 and build 167781 on Linux is what [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk and is it currently online?

The server is live: [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

These tags are published by [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

On Rust Analytics, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The console route: start Rust, press F1, enter client.connect 5.249.162.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.