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RUST ANALYTICS
LIVE47,081PLY11,497SRV
QUOTE 5.251.112.57:28015 Offline checked 3d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#10,477
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average368/425−61−14.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average235/250−36−13.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average224/250−20−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−13−28.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average210/250+6+2.9%

Quick answers

from the figures on this page

Server Rules

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Population

What is the rank of nameserver?

For the last seven days, nameserver holds rank #10,477 on player hours, in the top 47% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 3 days 18 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest.

Wipe Frequency

On what cycle does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 21 hours ago the current world was created.

Server Details

What is the server location for nameserver?

There is no region published for nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.251.112.57:28015 is its address.

nameserver is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

Offline at this moment: nameserver. Last seen 3 days 18 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Server Tags

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

nameserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to nameserver?

The console route: start Rust, press F1, enter client.connect 5.251.112.57:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.