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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 5.252.100.56:27014 Online checked 11m ago

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

5x moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,820
top 26%
Rank · 7d ago
#16,709
10889 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
33
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:16 UTC2d ago 4 – running 0
Sat 3 Oct, 10:12 UTC10d ago 0 – 8 days 0
Thu 24 Sep, 16:13 UTC19d ago 1 halved by day 6 8.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 112 on average39/150−2−5.8%
2MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 13.10EU · groups of 1000+ · 5x · 105 on average62/250+22+53.4%
3Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 86 on average31/300−8−21.4%
4AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 80 on average60/150+41+210.3%
5[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 73 on average4/300−33−89.2%
6Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 72 on average23/100−18−44.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ carries its gather rate in its name: 5x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ uses a procedural map of size 3,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

In the top 26% of all ranked servers, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is #5,820 on player hours over the last seven days.

What is the population on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

0 of 200 slots on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ are filled right now. Average players over seven days: 0; peak: 4. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 2 players.

Wipe Schedule

What can you expect on wipe day for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The average peak across its recent wipes is 2 players. On the latest wipe, 5 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 6 is where the crowd fell when it did not hold.

On what cycle does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe?

No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 22 hours ago the current world was created.

Server Overview

What is the location of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

There is no region published for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Rust Analytics reports the location a server claims, not the machine's actual location. 5.252.100.56:27014 is its address.

How is the performance on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Average server fps for the last 48 hours is 231; the floor was 202. At its peak it held 50,844 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,554 MB. A climbing entity count plus low fps is the lag players report.

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs which version of Rust?

The version in use at IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ and is it currently online?

The server is live: IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is online. The reported uptime puts its last restart at about 21 hours ago. The last 7 full days give 86% uptime, 145 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

These tags are published by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: Rust servers with 5x gather rates and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Connection

What steps do I take to join IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Type client.connect 5.252.100.56:27014 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.