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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 5.252.101.15:35000 Online EU checked 11m ago

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep

2x weekly wipes moddedcarbon
Players · last
0/ 200
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71% · #2512 in EU
Rank · 7d ago
#8,230
7730 places down
Last wipe
11d ago
weekly schedule
Next wipe
2d 10h
Fri 16 Oct, 20:36 UTC
Group limit
10 max
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Custom Map · seed 1029781210
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 20:36 UTCin 2d 10h

Its weekly schedule tag · low confidence

usual gap
3.8 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 3

Coming wipes

  1. 2d 10hFri 16 Oct, 20:36 UTC
  2. 9d 10hFri 23 Oct, 20:36 UTC
  3. 16d 10hFri 30 Oct, 20:36 UTC
  4. 22d 9hThu 5 Nov, 19:00 UTCFW
  5. 23d 10hFri 6 Nov, 20:36 UTC
  6. 30d 10hFri 13 Nov, 20:36 UTC
  7. 37d 10hFri 20 Nov, 20:36 UTC
  8. 44d 10hFri 27 Nov, 20:36 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:36 UTC11d ago 1 – running 0
Fri 25 Sep, 20:50 UTC18d ago 1 halved by day 3 7 days 1
Thu 24 Sep, 13:47 UTC19d ago 1 – 1.3 days 0
Sun 20 Sep, 17:41 UTC23d ago 2 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average21/1000−37−63.8%
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average20/100−5−19.2%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average93/120−60−39.2%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 205 on average112/1750−113−50.2%
5РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average44/100−25−36.3%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average18/100−10−34.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

A gather rate of 2x appears in the name of [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep. 10 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

The map on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is procedural, size 3,500, with seed 1029781210, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

Where does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep sit in the rankings?

In the top 71% of all ranked servers, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is #15,960 on player hours over the last seven days and #2,512 in Europe.

How full is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

On [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep, 0 players are in now, out of 200 slots. Average players over the last seven days: 0.

Wipe Cycle

How does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

How often does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep wipe?

Its tag guides the prediction, as [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep has too few wipes on record to confirm its schedule. On Friday 16 October at 20:36 UTC the next wipe is due. 11 days 12 hours ago the current world was created. The tags give a weekly wipe.

Server Details

Where can [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep be found?

In Europe, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.252.101.15:35000.

What is the performance like on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

The last 48 hours average 313 server fps, the low being 197. 77,421 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,375 MB. A climbing entity count plus low fps is the lag players report.

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep. Joining requires the same protocol on your game, which Steam updates.

Is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep up, and how consistent is its uptime?

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 days 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

Published by [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What is the process to join [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

Type client.connect 5.252.101.15:35000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166586,ts10

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts10
Group limit Team size caps at 10.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.