[EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 2 peak 7
- Rank
- #2,690 top 12% · #996 in EU
- Rank · 7d ago
- #3,224 ▲534 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 258 player hours, last seven days
- Map
- 6000 Procedural Map · seed 1093243989
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:47 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 145/225 | ▲+10+7.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+1.2% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 37/1000 | ▼−53−58.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−17−60.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 36/700 | ▼−68−65.3% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 7/200 | ▼−4−33.9% |
Quick answers
from the figures on this pageServer Rules
How is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor configured in terms of rules and settings?
The name of [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
[EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor uses a procedural map of size 6,000 with seed 1093243989, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor sit in the rankings?
On seven-day player hours, [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor sits at #2,690, in the top 12% across ranked servers and #996 in Europe.
How full is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
0 of 50 slots on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor are filled right now. The mean over the last seven days is 2 players, reaching 7 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 5 players.
Wipe Frequency
What happens on wipe day at [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The average peak across its recent wipes is 5 players. 24 hours after the latest wipe, the crowd reached its peak.
When does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor schedule its wipes?
The only wipe at [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 15 hours ago the current world was created.
Server Details
What is the location of [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The EU tag and Europe are what [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.39.17.16:28015.
What is the performance like on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The last 48 hours average 64 server fps, the low being 26. 234,992 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 7,237 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor running?
Rust network protocol 2634 and build 167781 on Linux is what [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor up, and how consistent is its uptime?
Online at this moment: [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor. The reported uptime puts its last restart at about 12 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe, which [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor show up in Rust Analytics lists and filters?
These Rust Analytics lists include [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The console route: start Rust, press F1, enter client.connect 5.39.17.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.