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RUST ANALYTICS
LIVE52,588PLY11,551SRV
QUOTE 5.69.145.83:28015 Offline checked 14h ago

LinuxGSM

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,867
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
16h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123418:0019:0020:0021:00Wiped Wed 14 Oct, 18:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:07 UTC16h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average390/375−117−23.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average234/225−93−28.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average129/200−24−15.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average266/250−22−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average39/250−4−9.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average228/275−54−19.2%

Quick answers

from the figures on this page

Server Rules

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on LinuxGSM?

A procedural map runs on LinuxGSM, created by the game.

Population

Where does LinuxGSM sit in the rankings?

In the top 72% of all ranked servers, LinuxGSM is #15,867 on player hours over the last seven days.

How many players does LinuxGSM have?

At present, LinuxGSM is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 hours old.

Server Info

What is the location of LinuxGSM?

No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.69.145.83:28015.

What Rust version is LinuxGSM running?

Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of LinuxGSM?

Offline at this moment: LinuxGSM. Last seen 14 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on LinuxGSM?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature LinuxGSM?

These Rust Analytics lists include LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 5.69.145.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.