glg_rust_vanilla
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- #16,709 ▲794 places up
- Last wipe
- 239d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 679104
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 571/600 | ▲+19+3.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 431/400 | ▲+7+1.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 121/200 | ▼−55−31.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 329/375 | ▼−86−20.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on glg_rust_vanilla?
The name of glg_rust_vanilla carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on glg_rust_vanilla?
A procedural map of size 3,500 with seed 679104 runs on glg_rust_vanilla, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of glg_rust_vanilla?
For the last seven days, glg_rust_vanilla holds rank #15,915 on player hours, in the top 72% of all ranked servers.
What is the population on glg_rust_vanilla?
0 players are on glg_rust_vanilla now. Average players over the last seven days: 0.
Wipe Frequency
When does glg_rust_vanilla schedule its wipes?
No rhythm can be told for glg_rust_vanilla yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 239 days 11 hours ago the current world was created.
Server Overview
What is the server location for glg_rust_vanilla?
For glg_rust_vanilla, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 50.106.4.98:28015 is its address.
Is glg_rust_vanilla performing well?
Average server fps for the last 48 hours is 205; the floor was 158. The entity count reached 76,227, covering buildings, deployables and all else in the world. Memory use peaked at 3,592 MB. Low fps and growing entities are the source of felt lag.
glg_rust_vanilla is on which Rust version?
The version in use at glg_rust_vanilla: Rust network protocol 2621 and build 143062, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is glg_rust_vanilla up, and how consistent is its uptime?
glg_rust_vanilla is up. It is taking players now. The reported uptime puts its last restart at about 11 days 17 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on glg_rust_vanilla?
Published by glg_rust_vanilla for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2621 (Protocol): Your game must run protocol 2621 to connect; cs143062 (Build): Game build: 143062; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
glg_rust_vanilla appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include glg_rust_vanilla: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join glg_rust_vanilla?
Type client.connect 50.106.4.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8
Game
gmrust
mp0
ts8
v2621
cs143062
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.