Shhhhhh
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,490 top 70%
- Rank · 7d ago
- #15,850 ▲360 places up
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 33333
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 525/575 | ▲+74+16.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 456/500 | ▲+6+1.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 253/250 | ▼−25−9.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 429/475 | ▲+13+3.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 42/250 | ▼−32−43.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 376/450 | ▲+45+13.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Shhhhhh?
No gather rate appears in the name of Shhhhhh. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on Shhhhhh?
The map on Shhhhhh is procedural, size 3,000, with seed 33333, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does Shhhhhh hold in the server rankings?
For the last seven days, Shhhhhh holds rank #15,490 on player hours, in the top 70% of all ranked servers.
What is the population on Shhhhhh?
At present, Shhhhhh is offline; the last sighting was 25 days 19 hours ago.
Wipe Frequency
On what cycle does Shhhhhh wipe?
No rhythm can be told for Shhhhhh yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 days 14 hours old.
Server Overview
What is the server location for Shhhhhh?
For Shhhhhh, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 50.115.8.138:20936 is its address.
What Rust version is Shhhhhh running?
The build is Rust network protocol 2633 and build 163794 on Linux, running on Shhhhhh. The protocol has to match for you to join, and Steam applies that update.
How reliable is Shhhhhh and is it currently online?
Offline at this moment: Shhhhhh. Last seen 25 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Shhhhhh?
These tags are published by Shhhhhh and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Shhhhhh?
The following Rust Analytics lists feature Shhhhhh: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Shhhhhh?
Type client.connect 50.115.8.138:20936 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.