RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- #16,709 ▲800 places up
- Last wipe
- 323d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 558/600 | ▼−5−0.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 427/450 | ▼−49−10.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 208/225 | ▼−47−18.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 411/400 | ▼−29−6.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 46/250 | ▼−24−34.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 353/425 | ▲+27+8.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustDockerServer?
No gather rate appears in the name of RustDockerServer. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on RustDockerServer?
A procedural map runs on RustDockerServer, created by the game.
Population
What position does RustDockerServer hold in the server rankings?
For the last seven days, RustDockerServer holds rank #15,909 on player hours, in the top 72% of all ranked servers.
How full is RustDockerServer?
0 of 10 slots on RustDockerServer are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does RustDockerServer schedule its wipes?
The record holds too few of RustDockerServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 323 days 13 hours ago the current world was created.
Server Details
What is the location of RustDockerServer?
For RustDockerServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 50.81.169.67:28015 is its address.
What Rust version is RustDockerServer running?
The version in use at RustDockerServer: Rust network protocol 2604 and build 136664, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustDockerServer up, and how consistent is its uptime?
The server is live: RustDockerServer is online. 7 full days have passed with 92% uptime, 154 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2604 (Protocol): To join, your game needs protocol 2604; cs136664 (Build): It runs build 136664; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RustDockerServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustDockerServer?
On Rust Analytics, RustDockerServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to RustDockerServer?
The console route: start Rust, press F1, enter client.connect 50.81.169.67:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.