SQUAD-WIPE
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,921 ▲944 places up
- Last wipe
- 115d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 512/575 | ▼−44−7.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 301/325 | ▼−127−29.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 154/200 | ▼−22−12.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 331/375 | ▼−28−7.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 287/250 | ▲+240+513.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 258/325 | ▼−73−22.2% |
Quick answers
from the figures on this pageMap and Rules
How is SQUAD-WIPE configured in terms of rules and settings?
No gather rate is given in the name of SQUAD-WIPE. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on SQUAD-WIPE?
A procedural map runs on SQUAD-WIPE, created by the game.
Activity
What position does SQUAD-WIPE hold in the server rankings?
For the last seven days, SQUAD-WIPE holds rank #15,977 on player hours, in the top 71% of all ranked servers.
What is the population on SQUAD-WIPE?
At present, SQUAD-WIPE is offline; the last sighting was 10 days 12 hours ago.
Wipe Schedule
When does SQUAD-WIPE schedule its wipes?
There are too few wipes on record for SQUAD-WIPE to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 115 days 16 hours old.
Server Info
Where can SQUAD-WIPE be found?
For SQUAD-WIPE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 50.82.246.114:28015 is its address.
What Rust version is SQUAD-WIPE running?
The version in use at SQUAD-WIPE: Rust network protocol 2627 and build 154033, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is SQUAD-WIPE and is it currently online?
No response from SQUAD-WIPE. It was last seen 10 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on SQUAD-WIPE?
Published by SQUAD-WIPE for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2627 (Protocol): To join, your game needs protocol 2627; cs154033 (Build): Game build: 154033; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature SQUAD-WIPE?
The following Rust Analytics lists feature SQUAD-WIPE: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to SQUAD-WIPE?
Type client.connect 50.82.246.114:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2627,gmvanilla,cs154033,ts8
Game
gmvanilla
mp40
ts8
v2627
cs154033
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.