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RUST ANALYTICS
LIVE72,383PLY11,699SRV
QUOTE 50.99.7.47:28025 Online NA checked 10m ago

Hazard's Island | Biweekly

biweekly wipes vanillaoxidepremium
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71% · #1552 in NA
Rank · 7d ago
#16,839
856 places up
Last wipe
2d ago
biweekly schedule
Next wipe
11d 3h
Sun 25 Oct, 00:45 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Procedural Map · seed 1190116988
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 25 October, 00:45 UTCin 11d 3h

Its biweekly schedule tag · low confidence

usual gap
9.3 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 11d 3hSun 25 Oct, 00:45 UTC
  2. 22d 22hThu 5 Nov, 19:00 UTCFW
  3. 25d 3hSun 8 Nov, 00:45 UTC
  4. 39d 3hSun 22 Nov, 00:45 UTC

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:45 UTC2d ago 0 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 78 on average51/200−17−25.0%
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 39 on average27/200−5−15.4%
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average19/200−16−46.0%
4Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 34 on average23/100+1+3.8%
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 20 on average15/200+5+48.8%
6Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 15 on average4/100−5−57.1%

Quick answers

from the figures on this page

Server Rules

How is Hazard's Island | Biweekly configured in terms of rules and settings?

No gather rate appears in the name of Hazard's Island | Biweekly. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugin count: Oxide. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. Joining needs premium status. VAC is active.

Which map is played on Hazard's Island | Biweekly?

A procedural map of size 3,750 with seed 1190116988 runs on Hazard's Island | Biweekly, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Hazard's Island | Biweekly?

In the top 71% of all ranked servers, Hazard's Island | Biweekly is #15,983 on player hours over the last seven days and #1,552 in North America.

How many players does Hazard's Island | Biweekly have?

On Hazard's Island | Biweekly, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

How does Hazard's Island | Biweekly handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Hazard's Island | Biweekly wipe?

Its tag guides the prediction, as Hazard's Island | Biweekly has too few wipes on record to confirm its schedule. On Sunday 25 October at 00:45 UTC the next wipe is due. 2 days 20 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Details

What is the server location for Hazard's Island | Biweekly?

With the NA tag, Hazard's Island | Biweekly lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 50.99.7.47:28025.

What is the performance like on Hazard's Island | Biweekly?

Server fps over the last 48 hours: 100 on average, 100 at the lowest. The entity count reached 78,357, covering buildings, deployables and all else in the world. Up to 2,325 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Hazard's Island | Biweekly is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Hazard's Island | Biweekly. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Hazard's Island | Biweekly?

Hazard's Island | Biweekly is up. It is taking players now. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 99% uptime, 167 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Hazard's Island | Biweekly?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): The server browser files it under North America, which Hazard's Island | Biweekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Hazard's Island | Biweekly appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Hazard's Island | Biweekly matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How to Join

How can I connect to Hazard's Island | Biweekly?

The console route: start Rust, press F1, enter client.connect 50.99.7.47:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status. You can reach its website at https://canadiangameforces.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167584,^q,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.