RustHaven - Main
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 278121407
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 487/525 | ▼−49−9.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 318/350 | ▼−42−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 148/200 | ▼−27−15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 269/275 | ▼−77−22.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 37/250 | ▼−17−31.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 265/325 | ▼−4−1.4% |
Quick answers
from the figures on this pageServer Rules
How is RustHaven - Main configured in terms of rules and settings?
No gather rate is given in the name of RustHaven - Main. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on RustHaven - Main?
A procedural map of size 4,250 with seed 278121407 runs on RustHaven - Main, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does RustHaven - Main hold in the server rankings?
For the last seven days, RustHaven - Main holds rank #15,955 on player hours, in the top 72% of all ranked servers.
How many players does RustHaven - Main have?
Right now, RustHaven - Main is offline; the last sighting was 3 days 4 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does RustHaven - Main wipe?
No rhythm can be told for RustHaven - Main yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 17 hours.
Server Details
Where can RustHaven - Main be found?
No region is published by RustHaven - Main. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.15.15.199:28015 is its address.
RustHaven - Main is on which Rust version?
The version in use at RustHaven - Main: Rust network protocol 2633 and build 162929, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustHaven - Main?
No response from RustHaven - Main. It was last seen 3 days 4 hours ago. 62% is its uptime for the last 7 full days, 104 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on RustHaven - Main?
These tags are published by RustHaven - Main and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
RustHaven - Main appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustHaven - Main: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Connection
How can I connect to RustHaven - Main?
Type client.connect 51.15.15.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts0
Game
gmrust
mp100
ts0
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.