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RUST ANALYTICS
LIVE59,070PLY11,576SRV
QUOTE 51.15.15.199:28015 Offline checked 3d ago

RustHaven - Main

teams off
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 278121407
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average487/525−49−9.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average318/350−42−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average148/200−27−15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average269/275−77−22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−17−31.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average265/325−4−1.4%

Quick answers

from the figures on this page

Server Rules

How is RustHaven - Main configured in terms of rules and settings?

No gather rate is given in the name of RustHaven - Main. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on RustHaven - Main?

A procedural map of size 4,250 with seed 278121407 runs on RustHaven - Main, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does RustHaven - Main hold in the server rankings?

For the last seven days, RustHaven - Main holds rank #15,955 on player hours, in the top 72% of all ranked servers.

How many players does RustHaven - Main have?

Right now, RustHaven - Main is offline; the last sighting was 3 days 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does RustHaven - Main wipe?

No rhythm can be told for RustHaven - Main yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 17 hours.

Server Details

Where can RustHaven - Main be found?

No region is published by RustHaven - Main. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.15.15.199:28015 is its address.

RustHaven - Main is on which Rust version?

The version in use at RustHaven - Main: Rust network protocol 2633 and build 162929, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustHaven - Main?

No response from RustHaven - Main. It was last seen 3 days 4 hours ago. 62% is its uptime for the last 7 full days, 104 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RustHaven - Main?

These tags are published by RustHaven - Main and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

RustHaven - Main appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustHaven - Main: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

How can I connect to RustHaven - Main?

Type client.connect 51.15.15.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts0

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts0
Group limit The team system is off.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Game build: 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.