A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,962 top 70%
- Rank · 7d ago
- #16,897 ▲935 places up
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 50000
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 434/450 | ▼−43−9.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 216/225 | ▼−57−21.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 428/450 | ▼−12−2.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 369/450 | ▲+28+8.4% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does A Shockbyte Rust Server sit in the rankings?
In the top 70% of all ranked servers, A Shockbyte Rust Server is #15,962 on player hours over the last seven days.
How full is A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline; the last sighting was 11 days 12 hours ago.
Wipe Frequency
How often does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 days 9 hours old.
Server Info
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.194.84:23901 is its address.
What Rust version is A Shockbyte Rust Server running?
The version in use at A Shockbyte Rust Server: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Shockbyte Rust Server?
Offline at this moment: A Shockbyte Rust Server. Last seen 11 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Tags and Rankings
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 51.161.194.84:23901 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.