PVE | MetaRust | Vanilla | Monthly
Key statistics
the figures behind the quote- Players now
- 2/ 100 2% full
- Change · 24h
- ▼−1 −33.3% from 3
- 7-day average
- 4 peak 13
- Rank
- #1,669 top 8%
- Rank · 7d ago
- #1,577 ▼92 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 633 player hours, last seven days
- Map
- 4500 Procedural Map · seed 114209
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 10 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 21d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:03 UTC FW13d ago | 12 | – | running | 0 |
| Thu 17 Sep, 12:47 UTC28d ago | 9 | halved by day 5 | 14.4 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on average | 73/200 | ▲+7+10.4% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average | 26/100 | ▪+0−0.3% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 38/200 | ▼−14−27.5% | |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average | 27/100 | ▼−12−31.2% | |
| 5 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average | 24/200 | ▼−17−41.3% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average | 48/150 | ▼−19−28.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on PVE | MetaRust | Vanilla | Monthly?
No gather rate is given in the name of PVE | MetaRust | Vanilla | Monthly. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PVE | MetaRust | Vanilla | Monthly?
The map on PVE | MetaRust | Vanilla | Monthly is procedural, size 4,500, with seed 114209, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of PVE | MetaRust | Vanilla | Monthly?
In the top 8% of all ranked servers, PVE | MetaRust | Vanilla | Monthly is #1,669 on player hours over the last seven days.
What is the population on PVE | MetaRust | Vanilla | Monthly?
2 of 100 slots on PVE | MetaRust | Vanilla | Monthly are filled at the moment. The seven-day average is 4 players, with a peak of 13. At 09:00 UTC in the last 48 hours, it averaged 10 players, the busiest hour.
Wipe Cycle
What happens on wipe day at PVE | MetaRust | Vanilla | Monthly?
An average of 10 players marked the busiest point of its recent wipes. 35 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 5 when it did not hold.
When does PVE | MetaRust | Vanilla | Monthly schedule its wipes?
Once a month, at the force wipe, PVE | MetaRust | Vanilla | Monthly wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 13 days 16 hours. The tags state monthly wipes.
Server Details
What is the location of PVE | MetaRust | Vanilla | Monthly?
There is no region published for PVE | MetaRust | Vanilla | Monthly. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.161.198.14:5004 is its address.
Is PVE | MetaRust | Vanilla | Monthly performing well?
Server fps over the last 48 hours: 67 on average, 45 at the lowest. The entity count reached 166,766, covering buildings, deployables and all else in the world. Memory use peaked at 6,633 MB. Low fps and growing entities are the source of felt lag.
PVE | MetaRust | Vanilla | Monthly is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. The protocol has to match for you to join, and Steam applies that update.
Is PVE | MetaRust | Vanilla | Monthly up, and how consistent is its uptime?
PVE | MetaRust | Vanilla | Monthly is up. It is taking players now. 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on PVE | MetaRust | Vanilla | Monthly?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which PVE | MetaRust | Vanilla | Monthly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
PVE | MetaRust | Vanilla | Monthly appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature PVE | MetaRust | Vanilla | Monthly: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to PVE | MetaRust | Vanilla | Monthly?
The console route: start Rust, press F1, enter client.connect 51.161.198.14:5004. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/3vwaNaknCU.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
