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RUST ANALYTICS
LIVE97,742PLY11,678SRV
QUOTE 51.161.199.238:60419 Offline EU checked 14d ago

Just Survive Australia

biweekly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,537
top 70% · #2532 in EU
Rank · 7d ago
#16,111
426 places down
Last wipe
15d ago
biweekly schedule
Next wipe
12d 15h
Wed 28 Oct, 09:05 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 884524039
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeWednesday 28 October, 09:05 UTCin 12d 15h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 6 on average2/200+0+9.1%
2RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average4/200−2−33.3%
335+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average6/125+2+41.2%
4РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average4/200+1+33.3%
5#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average17/300+17
6▶ DRAGON RUST X1 | УютныйEU · groups of 8+ · 1x · biweekly · 2 on average5/500+2+100.0%

Quick answers

from the figures on this page

Rules & Settings

How is Just Survive Australia configured in terms of rules and settings?

No gather rate appears in the name of Just Survive Australia. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Just Survive Australia?

A procedural map of size 2,500 with seed 884524039 runs on Just Survive Australia, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Just Survive Australia sit in the rankings?

In the top 70% of all ranked servers, Just Survive Australia is #16,537 on player hours over the last seven days and #2,532 in Europe.

What is the population on Just Survive Australia?

At present, Just Survive Australia is offline; the last sighting was 14 days 4 hours ago.

Wipe Schedule

How often does Just Survive Australia wipe?

The estimate for Just Survive Australia's next wipe comes from biweekly: 14 days after its last wipe. On Wednesday 28 October at 09:05 UTC the next wipe is due. Its world now is 15 days 8 hours old. The tags show wipes every two weeks.

Server Details

Where can Just Survive Australia be found?

With the EU tag, Just Survive Australia lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.199.238:60419 is its address.

Just Survive Australia is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Just Survive Australia. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Just Survive Australia?

Just Survive Australia is down. The last time we saw it was 14 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Just Survive Australia?

These tags are published by Just Survive Australia and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Just Survive Australia?

On Rust Analytics, Just Survive Australia matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

How can I connect to Just Survive Australia?

The console route: start Rust, press F1, enter client.connect 51.161.199.238:60419. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.