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RUST ANALYTICS
LIVE84,395PLY11,733SRV
QUOTE 51.161.199.81:28315 Online checked 13m ago

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals

5x vanillamoddedcarbon
Players · last
0/ 30
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,484
top 38%
Rank · 7d ago
#8,483
1 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
9
player hours, last seven days
Map
4800
Rev Custom - revrust.co · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:03 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average1/100+0
2AU Satans Killzone 5x PvP/PvE | Skill Tree | Quests | JetpackOC · groups of 8+ · 5x · monthly · 1 on average1/125−2−64.7%
3[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average34/150−4−10.9%
4[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 52 on average14/100+0+3.1%
5[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 45 on average2/100+0−7.7%
6[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average3/100+1+89.5%

Quick answers

from the figures on this page

Rules & Settings

How is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals configured in terms of rules and settings?

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals carries its gather rate in its name: 5x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

A procedural map of size 4,800 with seed 1337 runs on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Rev Custom - revrust.co.

Player Count

What is the rank of [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

For the last seven days, [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals holds rank #8,484 on player hours, in the top 38% of all ranked servers.

How full is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

0 of 30 slots on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals are filled right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Frequency

How does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals wipe?

There are too few wipes on record for [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 12 hours old.

Server Info

Where can [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals be found?

No region tag is published by [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.199.81:28315 is its address.

How is the performance on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 149,663 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,396 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals running?

The version in use at [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals up, and how consistent is its uptime?

Online at this moment: [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals. Its own uptime figure dates the last restart to roughly 21 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

These tags are published by [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): It holds 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; oxidation (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

The following Rust Analytics lists feature [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals: Rust servers with 5x gather rates, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

How to Join

What is the process to join [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

The console route: start Rust, press F1, enter client.connect 51.161.199.81:28315. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://revrust.co.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp30
Max players It holds 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Other

oxidation
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.