Springfield
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- #15,970 ▲122 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 549936535
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:12 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - US Low PopNA · groups of 6 · monthly · 104 on average | 71/150 | ▼−3−3.7% | |
| 2 | Rustoria.co - EU Low PopEU · groups of 6 · monthly · 93 on average | 106/125 | ▼−38−26.5% | |
| 3 | Rustoria.co - US Low PopNA · groups of 6 · monthly · 90 on average | 62/100 | ▼−5−7.5% | |
| 4 | Rustafied.com - EU Low PopEU · groups of 6 · monthly · 82 on average | 108/150 | ▼−16−12.9% | |
| 5 | Rusty Moose |EU Mini|EU · groups of 5 · weekly · 62 on average | 224/250 | ▲+214+2121.5% | |
| 6 | Rusty Moose |US Mini|NA · groups of 5 · weekly · 48 on average | 7/150 | ▼−2−25.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Springfield?
No gather rate is given in the name of Springfield. Group size is capped at 6 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Springfield?
The map on Springfield is procedural, size 4,500, with seed 549936535, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does Springfield sit in the rankings?
In the top 72% of all ranked servers, Springfield is #15,848 on player hours over the last seven days.
How full is Springfield?
0 of 50 slots on Springfield are filled right now. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at Springfield?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Springfield wipe?
No rhythm can be told for Springfield yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 3 hours ago the current world was created.
Server Overview
What is the location of Springfield?
For Springfield, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 51.195.106.42:25578 is its address.
What is the performance like on Springfield?
Average server fps for the last 48 hours is 56; the floor was 19. The entity count reached 113,096, covering buildings, deployables and all else in the world. The memory ceiling reached 3,266 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Springfield running?
The version in use at Springfield: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Springfield and is it currently online?
Online at this moment: Springfield. 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Springfield?
Published by Springfield for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Springfield appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Springfield: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Springfield?
The console route: start Rust, press F1, enter client.connect 51.195.106.42:25578. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts6
Game
gmrust
mp50
ts6
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.