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RUST ANALYTICS
LIVE85,214PLY11,656SRV
QUOTE 51.195.106.42:25578 Online checked 11m ago

Springfield

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
#15,970
122 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 549936535
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:12 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - US Low PopNA · groups of 6 · monthly · 104 on average71/150−3−3.7%
2Rustoria.co - EU Low PopEU · groups of 6 · monthly · 93 on average106/125−38−26.5%
3Rustoria.co - US Low PopNA · groups of 6 · monthly · 90 on average62/100−5−7.5%
4Rustafied.com - EU Low PopEU · groups of 6 · monthly · 82 on average108/150−16−12.9%
5Rusty Moose |EU Mini|EU · groups of 5 · weekly · 62 on average224/250+214+2121.5%
6Rusty Moose |US Mini|NA · groups of 5 · weekly · 48 on average7/150−2−25.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Springfield?

No gather rate is given in the name of Springfield. Group size is capped at 6 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Springfield?

The map on Springfield is procedural, size 4,500, with seed 549936535, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Springfield sit in the rankings?

In the top 72% of all ranked servers, Springfield is #15,848 on player hours over the last seven days.

How full is Springfield?

0 of 50 slots on Springfield are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Springfield?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Springfield wipe?

No rhythm can be told for Springfield yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 3 hours ago the current world was created.

Server Overview

What is the location of Springfield?

For Springfield, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 51.195.106.42:25578 is its address.

What is the performance like on Springfield?

Average server fps for the last 48 hours is 56; the floor was 19. The entity count reached 113,096, covering buildings, deployables and all else in the world. The memory ceiling reached 3,266 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Springfield running?

The version in use at Springfield: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Springfield and is it currently online?

Online at this moment: Springfield. 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Springfield?

Published by Springfield for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Springfield appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Springfield: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Springfield?

The console route: start Rust, press F1, enter client.connect 51.195.106.42:25578. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts6

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts6
Group limit Team size caps at 6.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.